Maxon Cinema 4d Studio 2024.2 Redshift: 3.5.24 //top\\

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: Artists can now emit fire and smoke directly from deforming meshes, such as a waving flag or a character's moving skin.

: Added support for glTF animations (TRS) and the ability to load multiple animations into separate Takes. Redshift 3.5.24: Rendering Performance and Stability Maxon CINEMA 4D Studio 2024.2 Redshift 3.5.24

The 2024.2 update focuses on providing fine-grained control over complex simulations and streamlining modern material exchanges, making it highly recommended for all 2024 users.

The designer was tasked with creating a high-energy scene featuring heavy machinery crashing through a digital forest. In older versions, managing the chaotic physics of rigid bodies while trying to get a photorealistic preview was a slow, crashing nightmare. The Solution: 2024.2’s New Core This public link is valid for 7 days

: Starting with the 2024 series, Redshift became the default renderer for all new Cinema 4D scenes.

: One of the standout features of Redshift 3.5.24 is its AI-powered denoising, significantly reducing render times by intelligently eliminating noise from the rendering process. Can’t copy the link right now

Which setup are you running this on? (e.g., Windows with Nvidia RTX, Apple Silicon Mac)

Are you interested in a between Redshift and other renderers like Octane or Arnold? Share public link

Smaller memory footprint when caching dense multi-physics simulations, leading to fewer out-of-memory errors on high-resolution setups. 2. Modeling and Workflow Speedups