Note: Version 1.0.0 is the completed version of the game. It includes the "Full Ending" and "Harem Ending" paths.
📌 : Don't throw the vase. This seemingly small choice affects Bethany later in the game.
When the argument breaks out:
The Tavern Dispute: Select rather than drawing your weapon (+5 Charisma).
The foundation of the v100 extras relies entirely on your early dialogue choices. Failing to secure high trust scores in Act 1 will lock you out of the late-game bonus scenes.
Choose the options that allow you to interact positively with new neighbors and work colleagues.
The early levels of Melody are relatively straightforward, but we'll still provide a brief overview to get you started:
After completing Act 3, return to the first area (The Foyer). You’ll notice a shimmering purple orb. Interact with it and enter the code from the v100 patch notes: . This opens the Extras Vault .